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Object-Oriented Primitives (in-process primitives)As a Java developer, I'm well familiar with object-oriented concepts such as class, object, inheritance, encapsulation, polymorphism, etc. In addition to the object-oriented concepts, I'm also well familiar with the Java runtime, what features it provides, how I can tune it, how it manages my applications, what would be the lifecycle of my object and the application as a whole, etc.
And for over a decade, all that have been the primary tools, primitives and building blocks I've used a developer to create applications. In my mental model, I would use classes as components, which would give birth to objects that are managed by the JVM. But that model has started to change recently.
Kubernetes Primitives (distributed primitives)In the last year, I began to run my Java applications on Kubernetes, and that introduced new concepts and tools for me to use. With Kubernetes I don't rely only on the object-oriented concepts and the JVM primitives to implement the whole application behavior. I still need to use the object-oriented building blocks to create the components of the application, but I can also use Kubernetes primitives for some of the application behavior.
The Distributed Mental ModelHaving in-process primitives in the form of object-oriented concepts and the JVM features, combined with distributed out-fo-process primitives provided by Kubernetes give developers a richer set of tools to create better applications. When building a distributed application, my mental model is not any longer limited to a JVM, but spreads across a couple of nodes with multiple JVMs running in coordination.
With time, new primitives give birth to new ways of solving problems, and some of these repetitive solutions become patterns. Check out my in-progress Kubernetes Patterns book for this line of thinking.